Stereoscopic Imaging Fundamentals (half-day course)
When correctly implemented, stereoscopic 3D imaging systems can provide significant benefits in many application areas, including medical imaging, teleoperation, molecular modeling, and 3D visualization. This course provides an understanding of the fundamentals of correctly implementing, using, and optimizing stereoscopic 3D displays. Topics covered include: stereoscopic image capture and stereoscopic content generation; stereoscopic image and video transmission, compression, processing, and storage; stereoscopic display system technologies; and human factors.
This course will enable you to:
- Understand how the human visual system interprets depth.
- Understand how camera focal length, lens and eye separation, display size, and viewing distance affect stereoscopic image geometry.
- Understand the human factors of using stereoscopic displays.
- Understand concepts of orthostereoscopy, focus/fixation mismatch, comfort limits for on-screen parallax values.
- Evaluate the operating principles of currently available stereoscopic display technologies and consider suitability for your proposed applications.
- List the often-overlooked side-benefits of stereoscopic displays that should be included in a cost/benefit analysis for proposed 3D applications.
Engineers, scientists, and project managers involved with imaging and video display systems for applications such as: medical imaging and endoscopic surgery, simulation & training systems, teleoperation systems, animation and computer graphics, data visualization, and virtual & augmented reality.
Associate Professor Andrew J. Woods is a research engineer at Curtin University, where he manages the university's HIVE Visualisation facility and is a research engineer with the university's Centre for Marine Science and Technology in Perth, Western Australia. He has over 30 years of experience working on the design, qualification, application, and evaluation of stereoscopic video equipment in teleoperation, marine, archaeology and entertainment applications.